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Category Archive for 'Research'

User-generated map data is increasingly used by the technology industry for background mapping, navigation and beyond. An example is the integration of OpenStreetMap (OSM) data in widely-used smartphone and web applications, such as Pokémon GO (PGO), a popular augmented reality smartphone game. As a result of OSM’s increased popularity, the worldwide audience that uses OSM [...]

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We are pleased to share that because of the response to our work, ISPRS IJGI selected our paper on Detecting Graffiti with Street View Images and Deep Learning to be highlighted as a title story through some graphics on the journals main page.

Novack T, Vorbeck L, Lorei H, Zipf A. (2020): Towards Detecting Building Facades with [...]

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Last week, members of GIScience Heidelberg participated in the 40th annual meeting of the DGPF (German association for photogrammetry and remote sensing) in Stuttgart, Germany.
Presentations were contributed by PhD students Lukas Winiwarter and Katharina Anders (3DGeo Research Group), as well as former GIScience fellow Jun-Prof. Dr. René Westerholt. Read up on the presented topics in [...]

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This week, at the prestigious GSMA MWC series (formally known as Mobile World Congress) MapSwipe was awarded the top prize in the Global Mobile Awards’ category for the Best Mobile Innovation Supporting Emergency or Humanitarian Situations. The award recognizes how mobile connectivity can provide a lifeline in major humanitarian disasters, providing access to critical information and [...]

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More than 10 years have passed since the coining of the term volunteered geographic information (VGI) in 2007. A recently published article presents the results of a review of the literature concerning VGI.
A total of 346 articles published in 24 international refereed journals in GIScience between 2007 and 2017 have been reviewed. The review has uncovered [...]

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On Tuesday, 25.02.2020, the 3DGeo group and the SYSSIFOSS project partner from KIT organised a collaborative data processing event. 24 participants spent 6 hours (10:00-16:00) extracting individual trees from airborne LiDAR forest point clouds.
In the SYSSIFOSS project, the segmented 3D tree models are required to simulate 3D forest stands when combined [...]

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The last days of field work in Erg Chebbi continued at the star dune to wrap up final tasks: filling gaps in the data, adding some dune arms to the ground penetrating radar data, … All data acquisition at the star dune was concluded successfully, although the group was off to a late start. The [...]

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After three days of hard work in the field, Sunday was halftime workshop at HeidelErg. with diverse topics all around dunes, with and beyond the data collected in ErgChebbi.
Manuel Herzog introduced the first results from the geophysical measurements with regards to dune stratification. Ground penetrating radar in combination with Electrical Resistivity Tomography [...]

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Location-based games have become popular in recent years, with Pokémon Go and Ingress being two very prominent examples. Some location-based games, known as Serious Games, go beyond entertainment and serve additional purposes such as data collection. Such games are also found in the OpenStreetMap context and playfully enrich the project’s geodatabase. Examples include [...]

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During the first three days of the field course in Erg Chebi, data collection focussed on the star dune with groups of students applying different techniques of geophysical and topographic surveying. Today, data was checked to plan the remaining three field days. A recap of this intermediate data revision will follow. For today, we’d like [...]

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